A StoryTrek · Persuasion
The Path of Persuasion
Follow Anne Elliot from Kellynch Hall to the streets of Bath as she weighs duty against regret and finds, years after she was persuaded to let him go, a second chance with Captain Wentworth. You walk the miles yourself, wherever you are.
- Distance
- 20 miles (32 km)
- Waypoints
- 8
- Illustrated by
- C. E. Brock
Included with StoryTrek+, or buy this journey on its own for $2.99 and keep it.

Twenty miles toward a second chance.
Kellynch Hall is Austen’s invention, so the book offers no road to measure. StoryTrek’s route sets the journey at 20 miles, with 8 waypoints drawn from the story. Every walk, run, or treadmill session your phone records carries Anne closer to Bath.
How long the journey takes
| You walk | You reach the end in |
|---|---|
| 1 mile a day (2 km) | about 20 days |
| 2 miles a day (3 km) | about 10 days |
| 3 miles a day (5 km) | about 7 days |
| 5 miles a day (8 km) | about 4 days |
A 10,000-step day is roughly 4 to 5 miles, which gets you to the end in about 5 days.

Old loves, new chances.
The route begins at Kellynch Hall, the Elliot family seat that Anne’s father can no longer afford, and ends in Bath. Along the way it follows Anne through old regrets, quiet acts of kindness, and Captain Wentworth’s return, up to the letter he finally writes her.
Each waypoint pairs a restored illustration by C. E. Brock with a moment from Austen’s final completed novel. Reach one, and the next part of the path opens.
Walk it together
Start a company and walk it with a friend, a book club, or the people you work with. Everyone walks their own miles, wherever they are, and you all arrive in Bath together.
Walk with Anne Elliot
A second chance
is twenty miles away.
Download StoryTrek, choose The Path of Persuasion, and walk out of Kellynch Hall with Anne Elliot.
StoryTrek